Photo ManipulationPhotoshop TutorialsUpdated

Create an Abstract Sci-Fi Scene with Photoshop

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Step 27

I used Curves to brighten the dark side of the model and on this layer mask erase the brighter side a little:

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Step 28

Make a new layer on the top and use the Elliptical Marquee Tool (L) to make a selection of a circle above the mode (hold down the Shift key while drawing it):

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Go to Edit > Stroke and pick white color:

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Add a layer mask and use a black brush to break the circle and blur its opacity as shown below:

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Duplicate this circle twice, resize them and arrange them inside the first circle. I lowered the middle circle opacity to 50%. Mask them off with the same rule:

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 Step 29

Active the Line Tool (U) with the settings below:

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Draw many lines around the planets and above the mountains top, arrange them as you like to get an abstract feel (remember to make them on the separate layers). Here is mine:

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Add a mask to several layers and reduce the opacity of the lines, especially at their two sides to avoid a rigid look

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Step 30

Draw six lines above the model arms and arrange them to get a look of her holding these lines. I lowered the opacity of some lines to 30, 50 and 70%:

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Step 31

Create a new layer on the top. Use the Elliptical Marquee Tool to draw a circle:

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Active the Gradient Tool with Radial Gradient, the colors #834115 and #f8b2f2. Drag a line from the bottom left to the top right:

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Convert this layer to a Smart Object and scale it down:

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Duplicate this layer several times and arrange the spheres on the top of the lines on the mountains, in the sky, beside the planets and above the desert. I applied Gaussian Blur with 8 px to the sphere nearest the foreground and to another 4px to add some depth to the scene:

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Step 32

For the one beside the two planets, I used Channel Mixer to change its color:

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Step 33

Make a group for all the spheres and change the group mode to Normal 100%. Use Hue/Saturation to desature some of them:

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On this layer mask use a soft black brush to reduce this adjustment layer effect, especially the ones above the lines and in the sky:

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 Step 34

I used Color Balance for these spheres to add some blue to them:

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On this layer mask use a soft black brush to clear the effect on the ones on the desert:

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Step 35

I used Curves to brighten some spheres:

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On this layer mask use a soft black brush to erase the ones on the desert and in the sky as they’re in the dark side of the scene:

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Step 36

Make a new layer on the top. Use a soft brush with the color #d65f35 and #fbbd59 to spot on the picture as shown below:

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Convert this layer to a Smart Object and use Cmd/Ctrl+T to transform it into a line, place it above one of the model arms, between the white lines:

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Change this layer mode to Linear Dodge 100% and duplicate it, place it above the another arm:

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Step 37

Duplicate this layer twice and use the Warp Tool to bend it. I placed them at the top left and right:

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I applied Gaussian Blur with 3 px to them to soften the edges:

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Step 38

Make a group for this light effect and change the group mode to Linear Dodge 100%. I used Color Balance for this effect:

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