Now open the hut to the canvas. Scale to fit the size proportionally to the scene. Hide part of the area with a layer mask.
Duplicate the hut layer four times. Scale the duplication layers to fit the size and place them in the position where needed. I did this composition so far:
We will add another tree to the scene. Open the other source picture. Firstly extract the tree from its background. I did this with Color Range. Duplicate the tree layer. Hide the original tree layer by clicking the eye icon in the layer panel. With the duplication layer selected, go to Select > Color Range. Put the cursor on the white sky area on the document, when the eyedropper icon comes up, click the area to sample the color. Then, set the fuzziness’ amount to 145 to give more contrast between the black and the white. Click Ok. Hit Del to delete the selection.
Drag the extracted tree to the canvas. Scale it to fit the canvas and located in the position where needed. Hide parts unneeded with a layer mask.
Duplicate the tree layer. Scale the size and locate it where needed.
Next, we will add poles to the other house. I did this just simply by cropping the existing pole and place the cropped to the house where needed.
Do the same way as the ones in step 24 to add the poles to the other house.
This is the composition I created so far:
I decided to hide some parts of the tree. Go to each tree layer and give them layer mask. Hide the parts. See the illustration picture to see clearly which parts they are.
We will add a model to the scene. Open the model picture. Please refer back to previous step 16 to extract the model from its background. here is the result I got:
Drag the extracted model to the canvas. Scale it down. Now take Smudge Tool. With a very small soft round brush and the strength set varying to 60-70%, smudge the edges of the model’s hair to make swirls. Then, crop the lamp, duplicate it two times. Place the duplication layers to each house.
In this step we will give new adjustment layers to the scene. Firstly I gave it two gradient maps, then photo filter and vibrance. Please see the illustration picture to see the setting for each. Finally, set the blending of the first gradient map to soft light at 28% opacity, the second to normal at 27% opacity. Set the photo filter to normal blending at 70% opacity and the vibrance layer to normal at 100% opacity.
Hit Shift+Ctrl+Alt+E to merge all layer into a single layer in the layer panel. I named this layer green.
With the green layer still selected, go to filter > render > lightning. See the illustration picture to see the setting:
Next, give the green layer a layer mask. With soft round brush set to low opacity 20%, stroke some area on the canvas. After finding the desired result, set the blending to normal at 80% opacity. Now duplicate the green layer one time and set the duplication layer to soft light at 80% opacity.
The idea of this work is to create a fantasy garden set in dreamy warm night with many stars. To achieve this, open the nebula picture on the canvas. Place this nebula layer above the cloud group layers created in previous step 12-14. Set the nebula layer to multiply blending at 100% opacity. Here is the result: