I was satisfied with the result and start colored ground to make same color as main image. For this I used two adjustment layers. But first, I have group with the soil layers into one group (Cmd/Ctrl + G or go to Layers > Group Layers) and applied the adjustment layers to it.
We now proceed to adjustment layers. Add first adjustment layer “Brightness/Contrast” (Layer > New Adjustment layer > Brightness/Contrast… or click on icon on a Layer panel). Set Brightness: -150, Contrast: 100. So I did the soil is very dark and you can now begin to color. Be sure to clip adjustment layer to lower group. Set Opacity: 77% to this layer.
And now I worked with ground color and add adjustment layer “Color Balance” (Layer > New Adjustment layer > Color Balance…). Set to Midtones and Shadows settings, like on image below. That ground is suitable shade, I made the shadows and midtones more purple.
Here’s a result I got. You should have about the same. It is very important to achieve the right shade to the picture became united, and all the rest can then be added.
I decided to add lighting to the ground. Use Cmd/Ctrl + Shift + N to create new layer with neutral color. Set Mode: Overlay, check box on “Fill with Overlay-neutral color (50% gray)”. Neutral color – the color that doesn’t change the image in that blending mode (Overlay). So, it will help to make the desired effect without causing damage to the image.
Use the Burn Tool (O) for create shadow and Dodge Tool (O) to create a light and shadow. Set the settings to each tool like shown in the image below.
Draw light and shadow, based on sunset light from the main picture. Do not do a contrasting shade too, otherwise texture will be strongly emphasized. Blue shows where to draw the shade, and red – the light. On Layer panel set Opacity: 77%.
I painted places where should be the color of a sunset, to hide some place and associate the foreground with the main image. I create a new layer above adjustment layers, set Blending Mode “Color” and Opacity: 48%, then used Brush Tool (B) (Size: 250px, Opacity: 45%, Hardness: 0%) and Eyedropper Tool (I) (or hold Opt/Alt when use Brush Tool) I took the colors of the sky and the ground of the main image and painted over desert texture, but only on the seam line.
When the ground is ready, I started to manipulate with sky. It was important to find the appropriate resource of sky to made realistic artwork and I could mix it with the main image. Go to File > Place (Place Embedded) and select image “Sunset_s4__Stock_Image_by_LemnosExplorer”. Increase the sky, so it was a bit more working area and place it in line with the skyline of the main image. To accurately do this simply associate the sea and the mountains in main image, so that they were roughly on the same line. (you can change the opacity to make it easier to work).
Move the layer with the sky under the main image. To blend the sky add a layer mask to the main image. I will remove part of sky from main image to prevailed realistic pictures, not an artificial landscape. Take a Brush Tool (B) (Size: 450px, Opacity: 20-65%, Hardness: 0%) and carefully on layer mask remove the upper part of the image to get a smooth transition. Then try to leave and will integrate the cloud, which harmonize with the sky. The main thing is a smooth transition. Remove or leave but completely some yellow clouds and use the opacity to make the transition shades.