Set the background color to black by pressing D and carefully remove the parts of ships where imposed on the valve box and go beyond it.
Here’s how I did. I also increased the size of the brush-cleaned stiffness and walked her to the contact points between the ship and fittings. Here is the result.
Now let’s add a reflection of ships. Duplicate group “ship” (the short key Cmd/Ctrl+ J). Press Cmd/Ctrl+ T to transform and click RMB and from the drop down list, select “Flip Vertical” or go to Edit > Transform > Flip Vertical. Place the ships as shown in the figure.
Now I changed the blend mode. Go to the Layers panel, select the list of blending modes to Soft Light, and set opacity group 60%.
Adding the effect of fire! Because the ship combat and hunt for a hero. Create a new layer (the short key Cmd/Ctrl+ Shift + N), click on the icon in the form of a sheet in the Layers panel. It should be mentioned groups with the ships.
Select the Brush Tool (B) on the toolbar. Set it to the following settings: Size: 55px. Hardness: 0% Opacity: 40% flow: 100%.
Choose a color #ad2008 and just put a few sources of fire on both sides of the ship. Then repeat the same thing, but change the brush size and color on #f2c21b and then on #f4ed33. Here’s how I did it. You cannot worry about what does not look very realistic. This element has the character of a small detail.
Now combine the two groups with a layer of fire ships in one group (the short key Cmd/Ctrl+ G) .Here is the result conversion of ships.
Now it’s time to add the main element – the model in the picture. Go to File> Place and in show window select file with model.
Select Quick Selection Tool (W) in toolbar and select model. You can undo part of which allocated by mistake while holding Alt and spending on unnecessary place. Invert selection press the short key Cmd/Ctrl+ Shift + I).
Then go to Refine Edge… in settings panel.
The first thing you need to do is change the display mode selection. To do this, click View, in the list select “Overlay”.
The next step is to remove the white background with hair. To do this, click on the brush icon in this window and spend all the white spots.
Now we remove possible white glow on model. To do this, put a tick “Smart Radius” and set such settings: Radius: 4,2px, Smooth: 12%. Apply the changes by clicking Ok.
After applying the settings, add a mask by clicking on the mask icon in the Layers panel.
Reduce the model, transform it (the short key Cmd/Ctrl+ T) and place it as shown in Figure.
Now I made ??a reflection model. To make a reflection create a duplicate of the model (the short key Cmd/Ctrl+ J).
Now flip it vertically. Go to Edit > Transform > Flip Vertical. Move reflected so that it was an accurate reflection of the model. Keep feet reflection model coincided exactly with the model. Do not place too close to the model, make a small margin.
Now we need to transform the reflection according to the slope and the term. Press Cmd/Ctrl+ T to transform the reflection. Then without applying changes, click RMB and from the drop down list, select “Perspective”