Let’s go back to the model. First, I created a model reflected in the water. To do this, duplicate the layer with a model (Cmd/Ctrl + J or go to Layer > Duplicate Layer…) and convert it to Smart Object (right click on the layer > Convert to Smart Object). Use Free Transform Tool (Cmd/Ctrl + T or go to Edit > Free Transform). Flip layer vertically (right click > Flip Vertical). Move up bottom – middle point a little to change perspective. Move the image to connect model and its reflection.
Reduce layer Fill to 25%. Go to Filter > Blur > Gaussian Blur… Set Radius around 3.0 pixels and click OK.
Go to Filter > Distort > Ripples… Change Amount to 100%, from the drop-down list “Size” select “Medium”. On this I am happy with distorted reflection. Always be attentive to details such as light, shadow and reflection. This treacherous enemies and very good friends in the photo manipulation. Try to keep these “friends” were always realistic.
Dress should touch the water and therefore wet. I decided to create a new layer (Cmd/Ctrl +Shift + N or Layer New > Layer…). With soft round brush, Opacity: 50% and color: # brushed lace on the model’s dress. Change layer Blending Mode to “Overlay”, Fill to 49%.
And now burning bird! This element I drew myself, but you can also find a brush with birds on the Internet (there is such a lot). If you have trouble, you can find in the Internet the appropriate bird and redraw it. Here are the steps of my hand drawn bird. What you need: Brush Tool (B) with hard round brush, Size: 6 – 15px Opacity: 50%, Color: #e68d1d (# eaab25 for highlights). For texture brush form: “Spatter 27 pixels”, Color: #c97a17. For the tail brush form: soft round brush, Size: 4px Opacity: 50%, Color: #f3d95e. Create a new layer and go on!
Add a glowing style to a bird (“Fx” icon at the bottom of layer panel or go to Layer > Layer Style > Outer Glow/Inner Glow). Use image below to set the style settings. But it is not enough to create a real golden bird.
Create a new layer below bird layer. With Brush Tool (B) create a big spot (Soft brush, Size: 500px, Opacity: 100%) of color #9e410d. Set layer Blending Mode to “Screen”, Fill to 42%.
Next’ve bit tedious, but quickly. Continue to work with a brush and create a new layer for each effect. So you can control the effect and change it. To quickly change the size, use the left (reduce brush size) and right bracket (increase brush size) on the keyboard. This is a very save your time. Use the images below to create a glow and sparkle (you’ll need a brush that we created in Step 20).
To make the sparks shine, add style “Outer Glow” (“Fx” icon at the bottom of layer panel or go to Layer > Layer Style > Outer Glow) with the settings like on image below. This adds realism and makes the sparks even more beautiful. Group all layers with model and bird group into one (select layers > /Cmd/Ctrl + G or Layer > Group Layers).
After creating the birds need to be aligned model to the lighting. This is again a series of different layers, but this time you need to work outside the group “Model”, and clip layers to group. Let’s start with a map of light and shadow. Hold Opt/Alt and click on “Create a new layer” icon or go to Layer > New > Layer… Set Blending Mode to “Overlay” and mark “Fill with Overlay-neutral color (50% gray)”. Then everything is clear use Dodge Tool/Burn Tool (O) or White/Black brush to create shadow and light. Use my image as an example. On this layer I painted almost every crease to create a glow effect. Create from this layer a clipping mask (Cmd/Ctrl + Opt/Alt + G or hold Opt/Alt and click between layers).