Create an Intense “Blade Runner” Inspired Composition With Shattered Glass and Bullets

image80
image81

Step 62

To blur the edges, click RMB on the elliptic and select from the list “Feather”. Set feather Radius: 40%.
image82
image83

Step 63

Now select the Paint Bucket Tool (G) on the toolbar and fill the selection black color.
image84
image85

Step 64

Now change the opacity to 33% of this layer. Hold down Alt and click on previous layer to get as shown in Figure.
image86

Step 65

Select (hold Shift) and move the layer with bullets and adjustment layers subgroup with glass fragments.
image87

Step 66

Now you need apply to correctly the shadows. To do this, create a new layer (Cmd/Ctrl+ Shift +N) the menu that appears, set the settings as shown in the figure. Use Dodge Tool (O) to draw bright light parts and use Burn Tool (O) to draw the dark areas and shadows.
image88

Step 67

Try to maximize image contrast is achieved. Set the settings for both instruments such. Was the main model, because the atmosphere is ready.
image89

Step 68

Here’s how I dealt light and shadow.
image90

Step 69

Now route the light and shade for ships. Be sure to create a new layer position it as shown in the figure. To make it easier to work, hide all the layers by clicking on the competition in the eyes of the Layers panel, except for the group with the ships and facilities.
image91
image92

Step 70

Try to maximize image contrast is achieved. The Dodge Tool (O) and Burn Tool (O) settings remain the same. Here’s how I dealt light and shadow.
image93

Step 71

Here is the work at this stage with all open layers.
image94

Step 72

Now duplicate the vignettes that make for a bullet and move the very first, as shown in Figure.
image95

Step 73

Need to create a contrast image. So, create Color Balance adjustment layer. Set settings how show on Figure.
image96

Step 74

Note that this adjustment layer as a vignette effect on the whole picture! Here is the result after adding the adjustment layer.
image97

Step 75

It seems to me that the work is missing something – something resembling the nanostructure :). So I decided to add a whimsical and fantastic texture. Let’s get started! Go to File > Place… and select file with texture crystal lattice.
image98

Step 76

Now pull them almost the entire area of the picture. Move it slightly to the right.
image99

Step 77

Duplicate the texture layer (the short key Cmd/Ctrl+ J). Now you need to rotate it on an angle 180. Go to Edit > Transform > Rotate 180.
image100

Step 78

Move this layer to upper left corner as shown in Figure.
image101

Step 79

Add to top layer with texture layer mask and remove the middle. Change the opacity to 50% of each layer.
image102

Step 80

image103
Now combine these two layers (the short key Cmd/Ctrl+ E), and add layer mask to this layer. Set Brush Tool (B) with settings: Size: 100px. Hardness: 0% Opacity: 100% flow: 100% and remove center.

Step 81

Now change the blending mode for this layer to “Divide” on Layer panel.
image104

Step 82

Here’s how the work began to look after the addition of texture.
image105

Step 83

It remains to add a small, but very important and beautiful detail – optical flare. Go to File > Place… and select file with optical flare (Blurry Blue By CodeDraco).
image106

Step 84

Place it as shown in the figure. It should be approximately at the level of the hole in the window.
image107

Step 85

Now change the blending mode for this layer to “Screen” on Layer panel.

21 thoughts on “Create an Intense “Blade Runner” Inspired Composition With Shattered Glass and Bullets”

    1. Denny Tang

      Thanks for letting us know about the link! It appears the artist took his stock offline but I’ve posted an alternative link to it.

  1. Can someone please help me the link for the glass shatter images is not working I can´t find them. Hope somebody can send me a link that is working

  2. Excellent Job … It requires lots of concentration and imaginative power to do such a composition … Hats of to you for this hard work ….

  3. Всем привет! Все комменты не читал, может кто-то уже написал. Урок отличный! Только один недочёт, заметил всё-таки. Винты надо было по гаусу размыть. Я размыл их. А то, получается, верталёт летит а винты не крутятся, стоят. Спасибо за урок!!! Урок классный! :)

    1. Спасибо большое! Я очень ценю это! Я старалась. Нет, вы первый :) С точки зрения реалистичности то все верно. Я не стала этого делать потому что много разных эффектов и винты почти не видно. Я очень рада, что вы сделали такое открытие! Значит мои старания были не напрасны! Будут вопросы, обращайтесь :) и спасибо большое еще раз!

  4. I am currently working on this and I wanted to figure out in step 34 where you add a white to transparent gradient you show to select a gradient from black to white so I wanted to find out if this was a image error or ?

    1. Maria Semelevich

      Hi! No there is not a black to white and white to transparent. Black can not be there. Look near numeral. This is my shortcoming in imposing numbers. Sorry. Thank you for your comment.

  5. José Gonçalves

    Ñice but is more Matrix them Blade Runner.
    Zora´s Death is full of Shattered Glass but you can´t see Deckards bullets.

    But yes it´s very cool

    1. Maria Semelevich

      Thank you very much!I am very pleased! Yes indeed very similar :) Thanks for the criticism! I wanted to do something unusual. Because a combat fiction, you can do it all! I do not insist, as I did. This is just my version ilsh you can make your! I would very much like to see it!

  6. “The glass ceiling” link is same as model also the link for the “ship” picture not working :) waiting for update.

Leave a Comment

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Scroll to Top

Get Free Photoshop Actions from Our Awesome Newsletter!

Subscribe and get the latest Photoshop tutorials, tips, and more via email. As a way of saying thanks, you'll also receive a free copy of AI Double Exposure Photoshop Actions by SparkleStock ($14 retail value).