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Create a new layer and change the blending mode to Overlay. Paint with white and black in the areas shown below to emphasize certain elements of the scene.
Create a new layer from all the existing layers (Ctrl + Alt + Shift + E). Use the Unsharp Mask filter (Filter > Sharpen > Unsharp Mask) with the settings shown below not to sharpen the layer but to increase the contrast.
The effect is a bit to strong for certain portions of our scene. Add a layer mask to the sharpened layer we just created and hide in the layer mask most of the house.
Open file Nebula. Select all and copy/paste into our scene. Place the nebula as shown below.
Change the blending mode of the nebula to Color Dodge. Add a layer mask and hide the very bright spots.
Open file Lens Flare. Select with the rectangular marquee tool the sun situated in the top left. Copy/paste into our scene. Position the sun over the lamp.
Change the blending mode of the sun layer to Screen. Add a layer mask and hide all the straight edges.
Add a Gradient Map adjustment layer with the settings show below. Change the blending mode to Soft Light and lower the opacity to 36%.
Add a Hue/Saturation adjustment layer and drag the saturation slider to -40.
Create a new layer. Change the blending mode to Overlay. With a round soft brush at 20% Opacity paint with green (#68a200) over most of our scene but especially over the lower parts where the smoke is.