Sorin Bechira is a talented and inspiring graphic designer who works as Art Director for X3 Studio. He has several awards and features up his sleeve and is also the Creative Director for slashTHREE. Sorin is known for his mastery of digital matte painting and for the range of techniques he is exploring to produce incredible visual imagery. In this interview we’ll get to know more about his techniques and the broad range of work he is exploring.
Thank you so much for letting us have this opportunity to interview you. It really is an honor to have you. Can you tell us more about yourself? What were your influences, growing up?
I am a graphic/ multimedia designer with a bachelor in fine arts and one in multimedia techniques. I’m always looking to experiment and searching for challenges on every field of visual communication: digital matte painting, graphic design, experimental illustration, typography, interactive and new media, combining traditional techniques with digital ones in order to obtain something unique, something unexpected and spectacular.
With more than 10 years of experience, I’m currently Gallery Director at slashTHREE artgroup, Creative Director at X3 and proud member of The KDU
Have you always been into graphic arts? How did you train for it?
I started to work on computers in high school and back in 1995 discovered Truespace, a 3D program. That discovery changed my life and I realized that I’m not going to be a programmer, but a digital artist..And after college I took drawing lessons for two years and got into Arts Faculty. There I refined my taste for visual communication and also discovered how much I like graphics and after a few years of freelancing, I took my chances as a designer in a small graphic studio in my home town. Since then I’m working at X3, and now I’m Managing Partner and Creative Director.
You’re known for using digital matte painting, can you tell us more about it?
It started as a hobby. I love to enhance landscapes. Every time I’m looking at a landscape I can imagine how I want it to be…so it’s something that it’s stuck in my mind and I can’t help it. And sometimes these imaginary landscapes are going to be done in Photoshop. I rarely work in a 3D program for my personal illustrations and mattepaintings. Everything is made in Photoshop with image manipulation and digital painting because it’s faster than 3D and I rarely do moving mattepaintings. Only then I use 2.5D and projection mapping techniques to get the work done.
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