How to Create a Disturbing Scene of a Flooded Room with a Giant Hand Carrying a Fish

How to Create a Disturbing Scene of a Flooded Room with a Giant Hand Carrying a Fish
How to Create a Disturbing Scene of a Flooded Room with a Giant Hand Carrying a Fish
  • Blending mode: Soft light
  • Opacity: 100%
Now, the result should be similar to this:
image061
Group these layers (Ctrl/Cmd + G) and rename this group to “Textures”.

Step 8: Enhance the Image’s Color

In this step, we will be retouching our image to give it a much more grunge feel. Let’s start by creating a Solid Color adjustment layer which can be found by pressing on the Create New Fill/Adjustment layer button shown on the layer window:
image062
image063
When the Solid Color box opens, input the following:
  • #: 000011
Then change the Blending mode and Opacity of this layer to the following:
  • Blending mode: Exclusion
  • Opacity: 50%
Next, create another Solid Color adjustment layer through the Create New Fill/Adjustment layer button. Once the Solid Color box is open, input the following:
  • #: 7a461f
Next, change the following:
  • Blending mode: Soft Light
  • Opacity: 40%
Next, let’s create a Gradient Map adjustment layer from the Create New Fill/Adjustment layer button.
image064
When the Gradient Map box is open, do the following:
image065
Now after hitting OK, you’d notice that your image is now a Black and White image but we don’t want that, so what you should do is change the Opacity to the following:
  • Opacity: 25%
The result:
image066
Next, let’s enhance the color; activate the Create New Fill/Adjustment layer button and then choose: Color Balance.
image067
Once open, input the following:
  • Color Levels: -15, 0, -9
  • Tone Balance: Midtones
  • Preserve Luminosity: Checked
image068
Finally, let’s add a Channel Mixer adjustment layer through the Create New Fill/Adjustment Layer button.
image069
Once open, input the following:
  • Output Channel: Gray
  • Source Channels:
  • Red: +100%
  • Green: 0%
  • Blue: 0%
  • Constant: 0%
  • Monochrome: Check
image070
Next, change the Blending mode and Opacity of the Channel Mixer adjustment layer to the following:
  • Blending mode: Multiply
  • Opacity: 40%
The result of that should be like this:

Download the PSD

Room with a Giant Hand Carrying a Fish PSD.zip | 189.98 MB

Author’s Comment

image073Thank you for visiting this page and using my tutorial, if you want to see more of my artworks, give me a shout at my website: https://www.wix.com/theflickerees/michaelVmanalo - Michael Vincent Manalo

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11 comments on “How to Create a Disturbing Scene of a Flooded Room with a Giant Hand Carrying a Fish”

    1. All the stock resource links seem to be working on my end. Where are you seeing the link for the water in the ball?

  1. I'm not sure if you're still posting since this is kind of an old tutor, but you are an awesome artist! Great walkthrough

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