step4b

Here is the result should be. Make sure to leave the lighter part (let me say the ground or sand) of the image visible a bit supposed to be a horizon line for the scene as shown by the yellow arrows. If you ever wonder why we should fill the background with radial gradient of color mentioned in step 2, this is the reason why: almost half of the background is now covered by the water texture and the rest which is uncovered supposed to be the part where the light source is coming from. The choice of the color mentioned in step 2 is to match the background with the water texture with hue/saturation adjustment.

step4c

Step 5 (Adding more elements)

Now place the dark wood image above the water texture layer in the canvas. Scale its size in such way that its position is right in front of the light source (the half part of the radial gradient)

step5a

Mask some parts of the wood to have result similar to the one shown in the screenshot.

step5b

Give this wood layer an adjustment layer to alter its color. When the hue/saturation option window shows up, make sure to check Use Previous Layer To Create a Clipping Mask. This will give this hue/saturation layer a clipping mask.

step5c

step5d

Here is the value of the hue/saturation and the look of the hue/saturation layer in the layer panel. The downward arrow next to the layer is indication of a clipping mask.

step5e

Give this wood layer another new adjustment layer with a clipping mask. This time we will give it color balance. Set the value of this color balance layer as shown in the screenshot. This will give the wood image some blue tone.

step5f

Finally, go select the wood layer to be active on it and set its opacity to about 30-40%. Select the wood layer including the two adjustment layers with clipping masks above it, and hit Ctrl+G to group them in a new group or folder. I named this new folder BG

step5g

Step 6 (More woods)

We should fill the left and right part of the empty space of the scene. We will do this by simply duplicating the BG folder. Duplicate the BG folder and move the duplicate to the right. We can flip the wood horizontally to avoiding uniformity. Arrange its position to the left. We can alter the opacity of the wood layer within this duplicate folder to about 75-85% opacity.

step6a

Mask a bit unneeded part:

step6b

Duplicate again the BG folder and place the duplicate to the left to fill the empty space in that part. Mask some unneeded part.

step6c

Here is the result so far:

step6d

Step 7 (Adding a fisherman)

Open the fisherman image in photoshop. Cut out the fisherman as the result shown in the screenshot. We can use any extracting tools which are available in photoshop to do this cut out.

step7a

Place the cut out in the main document. Scale its size to fit the composition.

step7b

Mask unneeded part of it.

step7c

Finally give this fisherman layer a hue/saturation adjustment layer with a clipping mask. Duplicate (Ctrl+J) the hue/saturation layer. Set the main layer to soft light blending at 100% opacity and the duplicate to normal at 100% opacity. Select all the fisherman layers and hit Ctrl+G to group them in a folder. I named this folder fisherman.

32 thoughts on “Create a Photo Manipulation of a Fisherman in a Lake”

  1. HI, I’m really struggling with getting the size and perspective of the water ripples right. How big did you make it before changing the perspective and how exactly did you change the perspective.

    I’m using CS3

    LP

    1. Denny Tang

      For the transform tool, hold the Shift+Ctrl+Alt (Shift+Cmd+Option on Macs) and then drag the top-left corner towards the right. Then drag the top-middle downwards.

  2. Thank you for this, it has helped me understand the adjustment layers much better, which is what I was aiming for.

    Appreciate the time & effort.

    Scott

  3. Здравствуйте. Вижу что урок хороший и по возможности всегда стараюсь ваши уроки выполнять, только у мне трудности с луной. Перехожу по ссылке а страница отсутствует. Можно ли это исправить? Спасибо за интересный урок.

  4. Found this guide to be missing loads of steps, such as better explaining how to make the light glow.
    in CC many of your layer blending modes don’t work the way you talk in this guide.

    And the way to blend in the waves just isn’t described and probably out of date for CC again.

    1. Thanks a lot A, yeah it should be ‘above’ thanks for the correction, it would be a big help….

  5. I’m having a really hard time getting my radial blur so dark and smooth. I’ve played with the controls to no avail. Any suggestions would be appreciated. Thanks for the great tutorial!

  6. Hello.Thank you for the great tutorial.
    But would you give me some more helps about making that wave in water ( page2 )? I have this problem the boat disappears behind the wave. Thanks

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