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Group these fire layers from step 21-23 and add a layer mask to the group to further hide unwanted parts.
Unrar/Unzip somewhere on your computer the effects archive. Copy and paste one of the effects into our scene and position it as shown below.
Change the blending mode of the special effect to Color Dodge. Add a layer mask and mask the lower portion.
Choose another effect from the effects folder and place it as shown below.
Change the blending mode of the effect to Screen.
Create a Hue/Saturation Adjustment layer and clip it to the effect you just placed. Drag the hue slider all the way to the left.
Import the lightning brushes. Create a new layer and create a lightning with white color. Place the lightning as shown below. It is barely visible because there is so much light there.
Double click the lightning layer to enter advanced blending mode. Use the settings shown below.
Create two more layers and on each create a different lightning. Double click to enter advanced blending mode for each and use the same settings as we used in step 31.
Group the lightning layers together. Add a layer mask to the group and mask the unwanted parts.
Create a new layer and import the smoke brush. Create a smoke on the hand of the death figure using a smoke brush with white color - use a layer mask to hide hard edges.
Add some more smoke on different layers in the areas indicated below. If the smoke is too strong lower the opacity of the layer. Group the smoke layers together.
Open the file "Glitter". Copy and paste the image into our scene and don't forget to transform it into a smart object. Place it as I did below.
Change the blending mode of the "Glitter" layer to Color Dodge. Add a layer mask and hide the glitter/sparks until you have something like the image below.
Duplicate the "Glitter" layer and place it on the wooden part of the scythe. If needed further hide unwanted parts in the layer mask.
Open the file "Texture". Copy and paste into our scene and convert to smart object.
Change the blending mode of the "Texture" layer to Multiply. Add a layer mask and hide the texture outside the death figure body.