Step 7

Duplicate the texture layer (Ctrl + J) and move it to the right side.


Step 8

Open the file “Sand Texture2” and copy/paste into our scene. Desaturate the layer (Image > Adjustments > Desaturate) and convert the layer into a smart object and position it as shown below. Change the blending mode to Soft Light. This will give our ground texture a bit more variation.


Step 9

Create a new layer and choose the standard round soft brush. Lower the opacity to 10% and paint with black on the margins of the ground. Create another layer and paste some more shadow on the left side of the ground.


Step 10

Create a Hue/Saturation Adjustment Layer (you can find all the adjustment layers in Layer > New Adjustment Layer > …..) with the settings shown below and place it inside the “Texture” group.


Step 11

Create a Photo Filter Adjustment layer and use a Warming Filter preset to warm up the ground and place it inside the “Texture” group.


Step 12

Create a new layer and select the standard chalk brush. Lower the size to 2px and the opacity to 50%. Paint some straight white lines on the corners as shown below. In order to paint straight lines click where you want the line to begin and then Shift-click where you want the line to end.


Step 13

Create a new layer and choose the standard chalk brush. Lower the opacity to 50% and the size to 10px and with a dark muddy brown (#73634e) paint some dirt on the corner indicated below.


Step 14

Create a new layer and change the blending mode to Overlay. Lower the opacity to 56%. Choose the standard round soft brush and lower the opacity of the brush to 10%. Paint with white over the corner to give it a bit more volume.


Step 15

Create a Curves Adjustment layer and use the settings shown below to increase the contrast. Place the curves layer in the “Texture” group.


Step 16

The intensity of the ground is a bit too much so let’s tone it down. Create a Hue/Saturation Adjustment Layer  and lower the saturation to -19.


Step 17

Open the file “Cracks”. Select the black cracks ( Select > Color Range and click anywhere on the white area. Press Ok to exit the color range window and press Ctrl + Shift + I to invert the selection) and copy/paste them into our scene. Place the cracks layer on the right side of the ground. Duplicate the cracks layer (Ctrl + J) and move it to cover the left side too.

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15 responses to “How to Create a Realistic Water Cube in Photoshop”

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  4. Boerp Avatar

    Well – a floating island… -.-

  5. Mustafa Salim Avatar
    Mustafa Salim

    so fantastic (Y)

  6. Samuel A. Avatar
    Samuel A.

    cool with good aesthetic.

  7. Justin Avatar

    Amazing tutorial!

    1.  Avatar


    1. Dale Wooten Avatar
      Dale Wooten

      thank you…works perfect now :)

  8. Gul Soy Foto Dizayner Avatar
    Gul Soy Foto Dizayner

    Do have video?

    1.  Avatar

      hi dear

  9. Sabrine Mohammad Asal Avatar
    Sabrine Mohammad Asal

    I have the same problem

  10. Melody Dunn Frey Avatar
    Melody Dunn Frey

    I got the same error…

  11. Dale Wooten Avatar
    Dale Wooten

    i can’t open up this tut…says it has to many redirects or there is a problem with the server…any other people having the same issue?

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