How important do you think a good understanding of 2D art is to a 3D artist such as yourself?
I could not stress this enough. Traditional visual art (painting, drawing, sculpting, etc.) is very vital in creating 3D work. Not only does it teach you about form and composition, but the transfer of ideas directly from your hand to the medium is instantaneous and concrete. But of course, this is a case to case basis, some artists might prefer to leave the fundamentals of 2D.
What software do you like the most? Why?
Blender. Hands down. Due to its versatility and portability. I have been using it for as long as I can remember. And this might seem cliché but its growth and development has been a part of me as a budding artist as well. In addition to this, the very supportive and active community behind it is what inspires me to share. Plus, there's this open culture that moulds the software to become what it is now.
What else do you do aside from working on the design industry?
When I'm not creating digital artworks, I act as a community manager for Blender Guru. Outside of the realm of computers and CG though, I travel often with my fiancee and spend time with nature. And of course, there's also my strength training (calisthenics, gymnastics, etc.) that I constantly engage myself in, to keep my body healthy. Lastly, I meditate twice a day to keep my mind fresh and centered.
More About Reynante Martinez
You would likely be seeing more thought-provoking story-driven artworks in the future from Reynante Martinez. He is also planning on conducting a local art exhibit but that is to be planned yet. You can find more of his works on his Behance profile or website.