Create a layer (or more for flexibility) and change the blending mode to Overlay (or Color Dodge). With the standard round soft brush at 20% opacity paint with white over the bumps and forms of the creature to make them stand out. Lower the size of the brush to 1px and paint some hard white outlines in the nose and neck area.
Step 28
Create a new layer and change the blending mode to overlay. Sample a light blue from the sky and paint with 20% opacity over the creature’s head and neck to make it blend with the scene.
Step 29
On a new layer paint with the standard chalk brush at 40% opacity a thin line on the neck of the creature where it supposedly emerges from the water.
Step 30
On a new layer set to Multiply paint some blood near the creature’s mouth using the blood brushes with a dark red (#8b0e16).
Step 31
Open one of the paint splash images and use Select > Color Range to make a selection of the paint splash. Copy and paste the splash in our scene. Use a layer mask to blend it nicely.
Step 32
Create Curves Adjustment Layer with the settings shown below and clip it to the splash layer. By doing this we will do the color correct needed for some imported objects as we discussed at step 8. You can also add clipped Hue/Saturation Adjustment Layer and drag the saturation slider to -50 to tone down the intensity.
Step 33
Open the image “Hand” and use the Pen Tool to make a selection of the hand. Copy/paste into our document and place the hand inside the creature’s mouth.
Step 34
Create a Curves Adjustment Layer and clip it to the hand. Drag the curve down to darken it. You can also add a Hue/Saturation Adjustment Layer and clip it to the hand. Drag the saturation slider to -52.
Step 35
Open the image “Boat”. Use the Pen Tool to make a selection of the boat. Copy/paste the boat in our scene and place it as indicated below. Use a layer mask to partially hide the bottom part of the boat (where it is emerged underwater).
Step 36
Create Curves Adjustment Layer and drag the curve down to darken. Clip it to the boat layer.
Step 37
Now create another clipped Curves Adjustment Layer but this time drag the red curve up to increase the color intensity of the boat.
Step 38
We should tone down the intensity of the boat a little. Create a Hue/Saturation Adjustment Layer and clip it to the boat layer. Drag the saturation slider to -74.
Step 39
Create yet another clipped Curves Adjustment Layer and clip it to the boat layer. This time use the settings shown below to increase the contrast.
Step 40
Create a new layer and set the blending mode to Overlay or Color Dodge. Use a white round soft brush to paint over the boat to make it stand out like we did at step 27.
Step 41
Create a new layer and make a wave line where the water surface hits the boat with the chalk brush.
Step 42
Open the image “Dolphin”. Make a selection of the dolphin and paste it in our scene. Place the dolphin in the background as indicated below and lower the opacity to 69%. Use a splash brush to mark the place where the dolphin jumps from the water.
Step 43
On the distant land near the mill use the palm brush to create a couple of dark palms. Apply a dark green color overlay effect.
This is so awesome! Detailed tutorial, thank you!
Great! How to view this article..
Nice
oh! nice tutorial, thanks for the shared.
thx!
I’ve spent 3 days for this tut-techniques and I think (hope-) ) I’ve done something very good)
Omar EL-Midany wa7da b wa7da :P
اللهم صل عالنبي :D
تحوس انه نجم :v
The blood is too fake. It has a milky material and too much blood for merely a human.
wow nice work but the thing is that am new to this how can i get your article. i serious need to learn this, hope to hear from
An