How to Create a World Under the Sky using Photoshop

How to Create a World Under the Sky using Photoshop
Activate the Brush tool (B) and select this brush from the contextual menu (right click on the layer). You may use your own brush settings, but these are the recommended values:
  • Brush size: 250px
  • Hardness: not applicable
  • Opacity: 100%
  • Flow: 100%
  • #: 000000
Remember, we are applying this to the layer mask so the brush’s color should be black. If you want to show something that was covered by black, paint that area with a white brush.
Right now, the house should look like it really is in the field.
Now we will be removing the door, to show what is inside this mysterious house. To remove the door, activate the Polygonal Lasso Tool (L) and create a selection area around the door then press Delete. OR if you want, you may also click on the Layer Mask and paint the door black using a Brush tool with a 100% Hardness.
Once you’re done, select all the layers of this Step and press Ctrl/Cmd + G and name this group to “House”.

Step 4: The Beach

Now, let’s open Ocean by theswedish. Select all (Ctrl/Cmd + A), copy it (Ctrl/Cmd + C) and paste it on our canvas. Put the beach layer in between the house and the field, this will make it appear inside the house.
Now, let’s resize the beach image. Activate the Transform tool (Ctrl/Cmd + T) and follow the instruction below:
Let’s make some light come out the doorway! To do that, let’s create a new layer (Ctrl/Cmd + Shift + N) above the House layer, then rename this new layer to “Light from beach”. We won’t need to put a Clipping Mask since the target is both the Beach image and the House.
Activate the Brush tool (B) and input the following:
  • Brush size: 800px
  • Hardness: 0%
  • Opacity: 15%
  • Flow: 100%
  • #: ffffff
Paint on the door way as shown below:
The result should be similar to the image shown below:

Step 5: The Cloud Roof and its Shadow

Now, prepare your eyes, we’re about to put something really amazing! We’ll be replacing the house’s roof with clouds. Open Above 3 by castock and Select All (Ctrl/Cmd + A) and Copy (Ctrl/Cmd + C) the image then Paste (Ctrl/Cmd + V) to our canvas.
Position it as shown below:
The Above 3 image is quite huge so we need to resize it. Like we did before, activate the Transform tool (Ctrl/Cmd + T) and transform it, you can press Ctrl/Cmd + 0 if you want to see the whole Above 3 image. Now, let’s enhance the color of the Above 3 image, non-destructively of course. Click on the Create New/Fill Adjustment layer button.
Click on Vibrance and input the following once it opens:
Next, open the Adjustment Layers menu once again and click on Brightness/Contrast.
Once it opens, input the following:
To make it more realistic, let’s add some shadow under the cloud image so let’s create a new layer (Ctrl/Cmd + Shift + N), and name it “Central Shadow”. Make sure that this layer is above the cloud layer.
We don’t need to put a Clipping Mask on the Clouds since we are going to paint both on the Clouds and the Roof at once. Activate the Brush tool (B) and set the following:
  • Brush size: 90px
  • Hardness: 0%
  • Opacity: 50%
  • Flow: 100%
  • #: 000000
Now you change the brush settings to the following:
  • Brush size: 300px
  • Hardness: 0%
  • Opacity: 100%
  • Flow: 100%
  • #: 000000
Create a New Layer (Ctrl/Cmd + Shift + N) and name it to “Whole Roof Shadow” and then paint on the following area:

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19 comments on “How to Create a World Under the Sky using Photoshop”

  1. Please re uploaded PSD file because when i click on download showing 404 error, this is best work for me i want check how did you do this

  2. Thank you, this was good practice, Though I did change some things, such as the shadow beneath the clouds. I made it more of a slow fade together of the house and cloud pictures, looked more cloudlike.

  3. "Activate the Transform tool (Ctrl/Cmd + T), take note we don’t have to convert this image to a Smart Object since we only have to resize it once."

    WTF? Nothing is more wrong than that

    1. I understand that from the authors point of view but the larger issue here is that he doesn't understand the concept of non-destructing editing. The tutorial is constantly copying and pasting when it should have been imported as smart obj and stenciled with a layer mask. He knows how to use it but purposefully teaches destructing editing. Thus, leading myself to believe that the authors does not grasp the concept of non-destructing editing.

  4. I really hate this tutorial. You start by explaining "non-destructive editing" and then everything is destructive from the 2nd page on.

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