Now add a fire. Place (File > Place) image “sidestreet-stock (5)” in folder “Package Fire_stock_by_sidestreet_stock”. Change Blending Mode to “Screen”. When you are dealing with a variety of effects (fire, fireworks, lights, etc.), or something on a black background, then most convenient method of applying this it’s change blending mode to “Screen” or “Lighten”. Change the size of the fire (Cmd/Ctrl + T), that it was not a huge fire and was proportionate to the location where you place it.
I’ll show you how to add fire and the rest fire images you can add yourself. I used fire images “sidestreet-stock (3)”, “sidestreet-stock (5)”, “sidestreet-stock (10)”, “sidestreet-stock (12)”. After end of the work with all fire images, I have merge them into one layer (Cmd/Ctrl + E) and change the Blending Mode to “Screen”. If the fire seems too bright, use the adjustment “Hue/Saturation” (Image > Adjustments > Hue/Saturation…), reduce the brightness and saturation of the layer.
Now add the glow from the fire, so that it was realistic. I know of many techniques, but here is my version of the superposition of light. So, create a new layer and set color #e9b22d. For this layer, we need a light tone (usually I take the color from the flame using Eyedropper Tool (I) to observe the correct tone). Using Brush Tool (B) (Size: 400px, Opacity: 65%, Hardness:0%) draw near fires and debris, as shown in image below. Set for layer Opacity: 30% and Blending Mode “Overlay”.
Now the main glowing color. Repeat previous step, but set brush color to #e6e03d and change layer Opacity to 59%. Duplicate this layer (Cmd/Ctrl + J) and set Blending Mode “Linear Burn” and Opacity: 100%.
I darkened the fires in the foreground. I create a new layer “Fill with Overlay-neutral color (50% gray)”, (Cmd/Ctrl + Shift + N and be sure to set “Overlay” blending mode). Settings for Burn Tool (O) in step 12. A little darkened fire in the foreground, that parts of alien to not stand out.
Add some flying sparks. Place image “sparks_2_by_mariasemelevich-d826onj” (File > Place). Resize that they were a bit larger than fire size, set Blending Mode to “Screen”. Duplicate this texture 2 times (Cmd/Ctrl + J) and place on the remaining two fires. I merge layers with sparks in a single layer (Cmd/Ctrl + E) and remove some extreme sparks using a layer mask. That texture seemed more natural.
So, one last part of this tutorial is to add the final details. At first I thought a little bit to adjust light and shadow to enhance the shadows and light in some places. Create “Fill with Overlay-neutral color (50% gray)” layer, Use Dodge and Burn Tools (O) to add some light on fires and a bit of space around them and strengthen the shadows of aliens. Also highlighted the armor by aliens in accordance with the main light source.
Now it’s time to brush from step 25. Create a new layer, set color #a5a5a5 and brush Opacity: 30%, then draw smoke in foreground of image. If you do not like some parts of it, you can remove it using Eraser Tool (E) but use brush form, which you makes smoke. For layer make Opacity: 86%.
The last step is to add sparks. Place sparks image in working document and make sparks bigger (Cmd/Ctrl + T), place them on the front of the image. Set Blending Mode “Screen”. Add a layer mask and remove some of sparks from the edges and top of the image (you can remove some of the places where the texture seems too dense) and you’re done this image! Congratulations!