Step 13 – Light Blurs
Again at Lost & Taken, download several images of Light Blurs. I used this.
Flip it vertically and rotate slightly in clockwise direction for the best flow. Then use a soft brush eraser to erase the edge a little so it doesn’t seem like a cut&paste product. It’s best to use a soft brush with huge radius because it’s more natural and gentle. Set the layer to Lighten 50%.
Step 14 – Bubbles
Next we’ll want to give the piece a ‘sparkly’ effect. There’re several ways to do this, you can go for lighting stock photographs which you can find on the internet quite easily, use C4D effect renders, etc. For now we’ll be using stinky666’s Bubbles. In case you’re wondering where to get those, here’s the link. If you have a slow internet connection, you can download the Bubbles first.
The main guideline for this is to set the layer’s blending mode to Screen or Linear Dodge. You can add as many as renders as you like until you like the result, however, for variety, we’ll want to decrease the area taken from a single source, and increase the number of sources. It’ll make the piece look more customized and less cut&paste-ish.
So I started off with this (007):
Choose the best location to place it. This step is rather difficult to be explained, basically you’ll need a good artistic intuition. Place it close to the focal point in a way that will complement it instead of crowding. Erase a little if necessary.
Just like this:
Set it to Screen 100% and you’ll have this.
Step 15 – Variety of Bubbles
Similar concept and technique, but now we’ll be using this. (047)
Next, Bubbles 049 from stinky666’s Bubbles Pack.
Bubbles 041. Don’t mind the repetition, patience is virtue.
Step 19 – Last Bubbles!
This time I’m going to adjust the colors a little. Go to Image > Adjustments > Color Balance and apply the following values.
Set it to Linear Dodge 100%.
Step 20 – Lighting
I realized that ‘streak of light’ wasn’t bright and dramatic enough. It’s probably not going to be eye-catching if we leave it that way. So grab a white soft brush with 0% hardness and brush it like this, then set it to Hard Light 30%.
Click on a new layer and repeat the step. This time Hard Light 35%.
Another new layer at Hard Light 20%. Don’t be lazy to do everything in one layer, because as you add more layers, the lighting from each layer can overlap, thus giving a more desirable result.
So you should have something like this for now.
Step 21 – Light Textures
I wanted a more magical feeling to it, so the best thing to do would be adding light textures by Sanami276, because they reminded me of fairy dust. You can download the pack here if you don’t have anything similar.
I picked a blue one.
Next place it slightly above the main C4D and erase about 1/3 of it. After all, too much of it is no good.
Then set it to Linear Dodge.
Step 22 – Another Light Texture
From the same pack, pick another one that has this orange color.
Erase a few bits here and there, and rotate slightly to get the best angle.
Set it to Screen.
You’ll realize that in this tuorial, I change the blending mode after transforming and rotating. I do this so that it’ll be easier to understand and see the changes I’ve made. However, in real practice, it’s much easier to set the blending mode first, then proceed with erasing.