17

Step 18

Use the Lasso tool to create a selection like shown below. Remember to feather the selection by 0.3 pixels for better results. Copy the selected area onto your clipboard (Edit > Copy Merged).

18

Step 19

Download and open a photo of a cloudy sky. Choose Edit > Paste then position the new layer to somewhere in the clouds that you want to copy. Ctrl + click on the thumbnail of this layer to load the selection. Delete the layer then select back the Background layer. Copy the selected area onto your clipboard (Edit > Copy).

19

Step 20

Switch back to the main document then paste (Edit > Paste) the clouds. Position this on the carbon fiber then change the blend mode to Soft Light and opacity to about 50%.

20

Step 21

Create a selection like shown below.

21

Step 22

Find an image of a grill like the image below. Just like what you did before with the sky reflection, copy the selection of the grill and paste it back into the main document.

22

Step 23

Position the mesh texture onto the bumper like shown below then use the Burn tool to add some some shadows to the edge of it.

23

Step 24

Next, make a selection like shown below. Make sure that the layer with the body is selected.

24

Step 25

Use the Dodge tool to add some highlights in the corner of the selected area.

25

Step 26

Switch to the Burn tool then add some shadows to the bottom of the selection.

26

Step 27

Create a new layer (Layer > New Layer) on the top and name it stroke.

27

Step 28

Create a path like shown below using the Pen tool.

28

Step 29

Use the Color Picker tool to select the light blue on the bottom left corner. Then in the Paths palette (Window > Paths), right click on the path then choose Stroke Path.

29

Step 30

Choose Filter > Blur > Gaussian Blur then apply the settings shown below.

30

Step 31

Decrease the opacity of the current layer to 80%.

31

Step 32

Using the same technique, add some strokes to other parts of the bevel like shown below. Adjust the opacity for each one to get photo realistic results.

32

Step 33

Create a new layer on the top then create a selection and fill it with black like shown below.

33

Step 34

Use the Dodge tool to add some highlights like shown below.

34

Step 35

Create a selection like shown below then create a new layer as the top layer.

35

Step 36

Fill the selected area with a gray color. Use the Dodge and Burn tools to shade it. Dodge the left side of the selection then use the burn tool to burn the right side.

36

Step 37

Select the Move tool then while holding down the Alt key, drag the image to create duplicates of it. It will create a new layer for each duplicate. Repeat this several times to create a grill like shown below.

37

Step 38

Use the same stroke path technique used earlier on the edges of the grill. This time, use white as your foreground color.

38

Step 39

Create a selection like shown below. 39

Step 40

Paste a mesh texture to the selected area (like shown in Steps 22 and 23).

40

Step 41

Create a selection of the headlights. Make sure that the layer with the car body is selected.

41

Step 42

Choose Image > Adjustments > Hue/Saturation then reduce the saturation. I reduced it to –100.

6 thoughts on “Virtual Tuning with Photoshop”

  1. AkidZania Danial

    So… Can you ask me how to make suspension down and changing colors in headlight/taillight/window and etc? It’s an cheat on step 4.

Leave a Comment

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Scroll to Top

Subscribe and EnjoyFree Photoshop Actions

Sign up to our weekly newsletter and as a thank you, you’ll get 10 free Special FX Photoshop Actions courtesy of SparkleStock ($12 value).

Special FX Photoshop Actions