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Created the text, extruded, then rotated each character slightly. Added the Explosion FX and played around with the object properties. Textured with a reflective material and used a Sky Object to reflect in the text. After various test renders, output with Channels and open in Photoshop. Added final composition image layers with various overlays. The ‘Smoke image’ is set to screen mode to knock out the black.Metal (Self initiated project to explore metallic reflections in Cinema 4D.) Created a scene with Text, Floor base and Spheres. Worked out a basic composition that felt right. Textured with a reflective material and used various lights until I was happy. Textured the floor base with a Wood texture. Open in Photoshop for final composition grade. Mega Pick (Commissioned 3D Type for Ladbrokes.) The Type needed to feel huge, solid gold and heavy. The type lock up was created in Illustrator. In Cinema 4D, I created a scene, imported Type, extruded it, added a Floor base to catch shadows. Used a very wide Camera angle to give the illusion of looking up at this huge type. Worked out a basic composition that the client particularly wanted. Textured with a gold reflective material and used various lights to reflect in the material. Open in Photoshop for final composition grade."
www.whitebeardesign.co.uk or check out his Behance portfolio at www.behance.net/