Create a Flash Game Mockup in Photoshop: “The Outlaws”

Create a Flash Game Mockup in Photoshop: “The Outlaws”
Learn how to create this mockup of a flash game title screen in Photoshop. You’ll learn how to draw the landscape, title, and each individual character.

Preview of Final Results



Create a Flash Game Mockup Photoshop Tutorial


Step 1 – Create a new image file

Open Photoshop and create a new image (Ctrl+N or File > New). Use your own settings. Fill the background with a light blue color (#addafd).
1[4]

Step 2 – Adding the canyon layer

Create a new layer (C+Shift+N or Layer > New > Layer). Use the Pen tool (P) and make a canyon shape. Select it and fill it with dark brown (#1d0f00).
2[4]

Step 3 – Adding depth to the canyon

Use the Pen tool and create random shapes on the canyon. These shapes are going to represent the highlights of the canyon. Select them and fill them with light brown (#261404).
3[4]

Step 4 – Adding a glow to the background

Use the Brush tool (B) and select a basic brush with a soft edge. Select the background layer and draw a yellow (#ffbd30) spot behind the canyon.
4[4]

Step 5 – Adding clouds

Create a new layer behind the canyon. Use the Pen tool to create some cloud shapes. Right click on the path then choose Make Selection. Fill the selection with white.
5[4]
Set the opacity to about 32%.
5a[4]

Step 6 – Adding a sun

Create a new layer. Use the Pen tool to make a shape like the sun and its rays in the center of the image. Fill the shape with a pale yellow (#fbf496). Use the Brush tool and select a basic brush with a hard edge then paint the middle of the sun with a darker yellow (#f9e65a)

6[4].


Step 7 – Adding cliffs

Use the Pen tool to make two shapes like the surface of two cliffs at the bottom of the image. These two shapes will be where the characters are going to be placed. Create a selection from the path (Right click on the path then choose Make Selection. Select the images and fill them with orange (#b76c0b). Use the Burn tool (O) around the corners to create some shadow and the Dodge tool (O) around the areas closer to the sun.
7[4]
Create a selection of the two cliff surfaces. Create a new layer under the layer with the cliff surfaces. Expand the selection. (Select > Modify > Expand) the layer underneath by 3-4 pixels. Fill the section with black to create edges for the cliffs.
7a[4]
Create another layer under the layer with the cliff surfaces. Use the Pen tool to create shapes that would look like the body of the cliffs. Making sure each shape is closed off, fill each shape with a warm brown (#794602). Use the Burn tool to add shadows.
7b[5]

Step 8 – Adding the game title

Use the Type tool and write out the name of the game with the following settings:
  • Font face: Stencil
  • Color: #ee8a00
8[5]
Rasterize the layer (right click on the layer then choose Rasterize). Use the Free Transform tool (Ctrl+T) on the title to create a different perspective.
8a[5]
Duplicate (Ctrl+J) the layer. Fill the bottom layer with black and move the black layer a few notches to the right. Set the Opacity to 60%.
8b[5]
Select the layer with the orange text and change the layer settings to the following:
  • Check “Inner Shadow”
  • Blend Mode: Multiply
  • Opacity: 75%
  • Angle: 137º; check “Use Global Light”
  • Distance: 5
  • Choke: 0
  • Size: 5
8c[5]
Create a new layer. Pick a basic brush with a hard edge. Select the text layer.

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