

Step 11
Next, select all of the materials layer for the 3D text then set the shine to 0, reflection to 100%, and roughness to 3%. The roughness setting will give it a very subtle texture so that it is not perfectly smooth.

Step 12
Select the Front Bevel Material then set the shine to 100% and roughness to 0%. This will make the bevel on your text look more polished and smooth so that it stands out.

Step 13
To really make the gold text shiny, we need to add some reflection to it. To do this, you need to use Image Based Lighting. Select the Environment 3D layer and enable the IBL setting in the Properties panel. Currently, your 3D text has no reflections because there is nothing in front of it. You can use Image Based Lighting to add a photo or texture so that your 3D text has something to reflect. You can load a photo and use that as the reflection, but we want something cleaner. So to do this, we’re going to create our own reflection. Click on the folder icon and choose New Texture. Photoshop will create a new document for your new texture. Create the new document same width and height as your current document which is 1920 by 1200 pixels.

Click on the folder icon again and click Edit Texture. A new document opened and this is where you will create the reflection. Select the Rectangle tool, set your fill to black and stroke to none, then draw a box covering the bottom half of your document.

This black and white reflection will make the reflection too strong so to tone it down, add a Brightness/Contrast adjustment layer (). Enable the Use Legacy option then reduce the contrast to –50. Save and close the document.

Step 14
Your 3D text now has a reflection, but we need to reposition it. With the Move tool selected, switch your 3D mode to drag in the options bar then drag in the sphere on the center of your screen to reposition the reflection so that it is centered with your text.

Step 15
We’re almost done! The final part we’re going to work on is the background wall and we’re going to give it a wall texture that’s easy to make. To start, select the background layer material in your 3D Panel. Set the diffuse color to white, shine and reflections to 0% and roughness to 100%.
