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Duplicate this layer and flip it horizontally and move to another side of the model's body.
Duplicate this layer and use Ctrl+T with the Warp mode to bend the wing part to fit the body of the model.
Add a mask to this layer and use a hard black brush to erase the top and bottom of this part.
Select all wing layers and hit Ctrl+G to make a group for them. Change the group mode to Normal 100% and make a Hue/Saturation adjustment layer to desaturate the wing dress.
Create a Curves adjustment layer to brighten the wing dress. On this layer mask, paint on some shadow areas of the dress to keep its contrast.
We'll add some 3D objects to make a headpiece for the model. Open the 3D 1 image and isolate the objects using the Magic Wand Tool (W). Use the Lasso Tool to select one object in the middle to add to the model's head.
Open the 3D 2 image and take the object in the left bottom to add to the higher position on the model's head and flip it horizontally.
Make a new layer above the 3D 1 layer, change the mode to Overlay 100% and fill it with 50% gray. Use the Burn Tool to darken the bottom right of the object.
Make a group for all 3D and the burning layers and create a Color Balance adjustment layer within this group. Change the Midtones and Shadows settings:
Add a Hue/Saturation adjustment layer and alter the Master values:
Create a Curves adjustment layer to brighten the top of the 3D objects. On this layer mask, paint on their bottom to keep its lightness.
Open the dragon statue image and isolate it from the dark background. Use the Lasso Tool to take the tail to add to the model's head. Use Ctrl+T with the Warp mode to bend it to fit the head's form.
Use a layer mask to erase the small detail at the bottom of this part.
Select two fringe parts of the dragon to add to both sides of the model's head. Use Ctrl+T to distort the part on the right to fit the pose of the head.
Add a mask to each of these layers to remove the part covering the face and blend them with the existing headpiece parts.