Turn any photo into a dot grid artwork with these Photoshop actions. You'll get great results with dots that change size. They get larger in brighter areas and smaller in darker areas. Free download available.
Add a layer mask to the island layer and with a round soft brush tool hide the bottom part of the island to give the impression that it is in the water.
Create a Color Balance Adjustment Layer and clip it to the island. Use the settings shown below to give the island a green hue.
Use the Dynamic Splash brush to create some waves where the island meets the water (use a new layer of course).
Open the file “Palm” and copy/paste the palm into our scene. Resize the palm and place it over the island as shown below. Use a layer mask to hide the bottom parts of the palm tree.
Create a Levels Adjustment Layer with the settings shown below and clip it to the palm tree layer to darken it.
Create a Color Balance Adjustment Layer with the settings shown below and clip it to the palm tree layer to match its color with the island overall color.
Download and import the “Rain Brush” by double clicking on the .abr file. On a new layer use one of the rain brushes to create some random white rain coming from above. I used two layers to have more option for fine tuning. Don’t worry about extra rain – we’ll get rid of it in the next step.
Use layer masks on the two rain layers to hide the rain that is showing on the underwater section of the scene. I also grouped the two rain layers together and added a layer mask to the group where I kept hiding sections of the rain that were not appropriate. We are going to add later in this tutorial a cloud but for now let’s keep going.
I wanted to simulate the way the water splashes when a rain drop hits the surface so here’s how I did it. First create a new layer and with the Dynamic Splash brush paint some elliptical splash groups wherever a rain drop is near the water surface. Do this for all the rain drops that are near the water surface.
Create a new layer and set the blending mode to Color Dodge. Sample a green color from the water and with a round soft brush at 30% opacity paint in the middle of each splash you created at the previous step.
Now let’s create some cloudy mists over the rain. Create a new layer and set the colors to default with D. Render some clouds (Filter > Render > Clouds) and change the blending mode of the rendered clouds layer to Screen. Lower the opacity to 41%.