Benjamin Low aka Freekilly is a talented designer/digital artist from Singapore. This interview showcases his work that is full of awe-inspiring and vibrant images. Be mesmerized by his art as well as his personality, inspiration and design philosophy through this feature.
We’d like to know more about you. Can you please tell us something about yourself?
I am an interactive art director born and raised in Singapore. I do digital art as a form of interest. I am also currently a contributing artist in Slashthree.
How did your love affair with digital art begin?
Rather than saying a love affair with digital art, I would say it because of this girl I like that got me interested in digital art. She is my current girlfriend, and she is an animator who likes character design, comics, digital painting and art. I started off as a web designer and it was due to her influence that I now do digital arts.
Where do you find your inspiration?
Often, you find people say that their inspiration comes from their daily lives. It is true to a certain extent for me. I wouldn’t really address it as inspiration but rather they are hidden ideas. Our brain absorbs things happening around us daily and at certain point of time, these ideas get unlocked. It surprises me sometimes when I get these visions in my head, and many a times they are simply long forgotten memories.
Throughout the years, how have you evolved as an artist?
I didn’t start off as an artist but as a designer. The journey is long. I believe it is because of the many different disciplines I got into that makes me what I am today. I cannot accept stagnation, so I am always in search of what I like to do most. At one point I was doing web and flash interactive, and in the next, I became involved in doing print materials. Thereafter, I got myself into designing user interface. Right now, I am into advertising and digital imaging. However, I believe digital imaging is ultimately what I want to do.
What is your design process like?
If there is a very clear direction or topic, I would generally start by doing background research. Otherwise, I would just doodle in photoshop or zbrush, then throw in some random patterns or shapes. From there if a form gets defined or imagery starts forming in my head, then the everything else would more or less fall in place later.
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