Step 42
For the hat, add its highlight area on the front part. Use #2a2a2a and #555555 color. Remember to set your brush to “Soft Round”.
Step 43
Do the same way for the back part.
Step 44
And for its hem, add #b47b02 on a clipping masked layer. Use “multiply” blending mode for its shadow and “screen” for its highlight.
Step 45
Next for the belt, use #a42335. Also use “multiply” blending mode for its shadow and “screen” for its highlight.
Step 46
For the white shirt, you just need to add shadow. Use #d8d8d8, #b3b3b3 and #818181 with “multiply” blending mode.
Step 47
Then start to paint indentation on the jacket. Use #361b0c, for its shadow use multiply blending, and for its highlight use screen blending. See image below for reference.
Step 48
Add shadows for the white part of cuff.
Step 49
And add highlights for the black part.
Step 50
For the hand, paint the shadow using #ebbda1, #d69e7b and c27545 with multiply blending. Then paint its highlight using #ebbda1 with screen blending.
Step 51
Next go to the legs, add only the highlight using #2a2a2a and #555555 with screen blending.
Step 52
Double click on the Background layer to turn it into plain layer. Set foreground color to #4e606e and background color to white. Then go to menu Filter > Render > Clouds. To make the clouds background sharper, hold “Opt/Alt” when you access the menu filter. And you have to hold your left click while you hold “opt/Alt”.
Just like this, hold your “Opt/Alt” key, then put your cursor onto menu Filter, then click and hold, move to Render > Cloud, release your click. Your clouds result will be sharper.
Step 53
Add layer style for this clouds background, that is Gradient Overlay. Enter following settings shown on image below.
Step 54
Paint the shadows under the pirate on new layer behind legs. Note that there are two shadows here. First, the thinner shadow, it is wider and softer. And the second one is the thicker shadow, it is closer to the legs. Paint them all with soft black.
Step 55
Go to the uppermost layer, then create a new layer (Cmd/Ctrl + Shift + N) above it. Set the background and foreground color to default black and white by pressing “D”. Then add clouds using menu filter like before. Filter > Render > Clouds.
30 responses to “How to Draw a Cute Pirate Character in Photoshop”
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Great tutorial thanks for sharing .pls we need more of this,and little more details on reasons for choice of colours
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Scary
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you’re not alone bud
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i hate this
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Great tutorial it was fun and entertaining so much that i couldnt do it
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awful. I hate this so much.
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terrible tutorial.
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boo!
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pls is ps use for publishing comics
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quite interesting :)
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It is hard for me to comprehend the detail that is needed for this to go through photoshop.
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Thanks for sharing
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nice demo
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awesome
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Some pen instructions could be clearer on how to do them
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yes i can’t do the anchor selection on headband
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TOOOOO GOOOD . This site made me to learn photoshop,i love these tutorials
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I like the idea of this tutorial, it’s very creative and the result looks great.
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This is a really inspiring collection for all, I like it, thanks for shearing!
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Thanks a lot for this tutorial! I learnt a lot from this! Keep posting more! <3
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hello guys! i’m new on photoshop and i having trouble at textures in step 19, can anyone tell more details about this step? thanx! :)
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Go to layer palette, put your cursor on the black “front part” of the hat, click to activate it. Then Create a new layer using “Ctrl+Shift+N”. Fill it with black, and then create clipping mask using “Ctrl + Alt + G”. Click menu “Filter > Sketch > Chalk & Charcoal” and set like the example.
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Thanks, I learned a lot from this
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Hey, thanks for the pirate. I have learned some new blending techniques and fogging
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I have to do this in class and I find it extreamly difficult so i decided to copy and paste it.
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I will try.
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Great tutorial, can’t wait to try it. Thank you so much for putting so much work and effort into making it clear.
Happy Photoshoping,
M. -
helo:)
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wow
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It wasn’t as hard as it initially felt like it would be. Thank you for the another amazing tutorial, might pass this on to some of my game dev friends :)
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