Create a "Game of Thones" Inspired Photo Composite

Create a "Game of Thones" Inspired Photo Composite

Step 7

Fire!

Make a new layer and open Flames0005 from CGtextures. Place the image with Crtl + T around Dany and the rock than set the layer mode to screen. With free transforming and wrap turn the fire around the stone. Delet some of the right fire part, which just looks unreal with a small soft eraser. Now we build up some more fire on two layers under the big fire layer by using Flame0045 and Flame0016.Than make a new layer under the fire layer and with a big soft brush (385 px, 90% opacity) and black paint a "shadow" under the fire and set it to soft light. Play with the layer opacity until the fire really pops out of the image but looks realistic .

Step 8

Make a new group called "Burnt Cloth" and make a new layer. Now load the burnt paper brushes. Now go back to our model select all clipmask layers and with holding alt press Crtl + E. That will give us a summarized Dany layer without destroying the others. So you can already working on it, if you need to correct things. But for now make the layers under Dany invisible. Now on the new layer in the "Burnt Cloth" group take brush 78 of the burnt papers and paint it with 100% opacity and black color at the bottom of her skirt. With crtl + T you can set it on the place you want it. Set the layer mode to screen. Now select the 'hole' the burnt paper is making and cut it out on Dany's layer by crtl + X. A little problem is that now you can see her leg behind the holes of the burnt cloth. So take a soft small brush 30 px, 76% hard and 18% obacity and paint some skin by using differnt skin tones of her legs on a layer under the Dany layer. Now go on and paint some more burning cloth around the edges, where the fire touches her dress. When we get on with it and come to the cloth on the stone, we need to do something similar to the step with the skin painting. Painting on the burning effect and erasing the cloth under it we take some of the stone with us.

Step 9

For that we make a layer "rock" above the Dany one, take the Clone Stamp tool and take some stone from the Dany layer by clicking left and alt together. With this we go to the "rock" layer and paint it in with the Clone Stamp Tool. On a clipping mask layer we paint in some shadow with black soft brush and layer mode soft light. No go on with the burning cloth. If you have painted all areas, where fire touches cloth we go to the last step. Take one of the huge dark brushes at the end of the pack and paint some darkening effect on the cloth around the burnt egdes. Variate with the opacity and set the layer on screen mode.

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8 comments on “Create a "Game of Thones" Inspired Photo Composite”

  1. This is not good. There's no depth, no color alterations to blend elements together. Just not good.

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