Sometimes it’s good to have fun with Photoshop, and today, we are going to learn step by step how to create an amusing cartoon character using some photo manipulation techniques retouching, and many others. There are of course many ways to do it, but you may find a lot of useful tricks and techniques in this tutorial, and with a little bit of imagination, you can use it to create your own unique character. So, let’s get started!
- Paper Texture
- Wood Texture
- Gold Frame
- Model 1, 2, 3
- Bird 1, 2
- Feather Brush
- Ink Splatter Brush 1, 2
- Crack Brush
- Doodles Images
Let’s start by creating a new canvas of 2800 x 2800 px and resolution of 72 px/inch. Always try to work on a large dimension because it gives us the advantage to adjust the image to a larger or smaller size without losing its quality. Now grab Paint Bucket Tool and fill the background with black.
The first thing we need to do is to create a background. Go to File > Place and select a Paper Texture image. This will automatically turn the layer into a Smart Object. Because the Paper image is smaller than our canvas, we need to duplicate the layer a few times to cover up our canvas horizontally. Then add a Layer Mask to the duplicated layer, and by using a Gradient Tool, draw a Gradient on its edges to make the texture seamless horizontally. Hold down the Shift key to constrain the gradient to a perfect horizontal.
To cover the canvas vertically, just duplicate the layers and flip it vertically. The result will look like this.
We need to create another texture on top of our Paper layers to make it stand a bit more. First, add a new layer on top of everything and fill it with black. Then go to > Filter > Noise > Add Noise, and set the Amount around 300%. You don’t have to be precise with the number here, as long as it looks good for you, go for it. Let your own eye be the judge.
Now go to Filter > Stylize > Emboss. Leave the default settings as it is and click OK. To brighten up this texture a little bit, add a Levels Adjustment Layer from the Layers Panel and move the Highlights slider to 165, but first we have to make sure a clipping mask is applied to the layer. Then set the Noise layer’s Blending Mode to Multiply and the Opacity to 28%.
Select the Brush tool (B) then set the brush size to 100 pixels and hardness to 50%. Paint over the object shown in the image below.Let’s now give a color to our texture. Go to the Layers panel, add a Hue/Saturation Adjustment Layer and set the Hue to +105, Saturation to -22, and Lightness to -29. Then add a Levels Adjustment Layer to darken it a bit by move the Shadows slider to 36 and Midtones to 0.89. You can see all the settings below.
To add a pattern to our texture is a bit tricky here. Firstly, we need to create a new canvas with the size of 140 x 140 px with black as a background. Then, using a hard-edge brush with the size of 45 px, draw a white circle in the middle of the canvas and also on one of each corner just like in the image shown below.