Now hit Ctrl/Cmd+A to select everything, and then Ctrl/Cmd+C to copy the cube. Go back to our project, and hit Ctrl/Cmd+V to paste the cube that we just copied. You can close the cube psd if you want to, we’re not going to use that anymore.
Make sure the cube layer is right below the layer of the planet.
Press Ctrl+T to go into Free Transform Mode (or Edit -> Free Transform), and use it to resize and move the cube into this position:
Now let’s start adding the ropes. Go to File -> Place and add the rope stock into our project.
Don’t worry about the order of the layers now. Just drag the rope layer 4 times into the Create New Layer button to make 4 copies of it. (or use the shortcut Ctrl/Cmd+J 4 times).
After that, we’re going to place one of the rope layers above the Planet layer, and the three others below it, like this:
Select the second rope layer (the one right below the planet layer) and let’s use it to start our manipulation. Hit Ctrl/Cmd+T (Edit-> Free Transform) and use the Free Transform Tool to resize, move and rotate the rope. The aim of this process is to try to create a cube made of ropes, so each rope will go into one corner of the cube. We’re going to do the top and the bottom part of the cube later, so start by adjusting the first rope to the right corner of the cube.
Do the same thing for the next rope, use the Free Transform Tool again, but this time match the rope with the left side of the cube.
The third and last rope layer below the planet will go on the corner behind the planet, so before you start using the Free Transform Tool, click on the eye on the left side of the planet layer to hide it.
Now select the rope above the planet layer and match it to the corner in the front using the Free Transform Tool.
And this is what your scene should be looking like right now:
The best thing about working with Smart Objects is that even though we just resized all these rope layers, we can still resize them back to their original size without loosing quality of the image, so we’re going to use that in our advantage now. Instead of placing the rope stock again in our image, select the first rope layer (above the planet layer) and make 4 more copies of it (Ctrl/Cmd+J, or drag them to the New Layer button).
29 responses to “Create a Surreal Photo Manipulation of a Monk in the Caves”
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Good job Awesome work
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u’re wron
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Beautifully done.
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Love this TUT! it took me a couple of hours but well worth the end result. Great job!
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Please re uploaded PSD file because when i click on download showing 404 error, this is best work for me i want check how did you do this
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Thanks a lot, I learn a lot form this tutorrials
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Wow. Thank you for sharing this experience with us………..and for the challenge.
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Thanks for this great tutorial. One of the best I found so far. But I do have a question, since one step doesn’t work out like it should. I have finished the cave and put the layers in a Group Folder as the tutorial says. The next step would be the cave lighting layer. But when I try to create it, Photoshop won’t let me add a clipping mask. For some reason it won’t do that above a group folder. To help myself I merged all cave layers into one, that way it works, but of course I can’t change any details now, which is a bit annoying. I would be glad if you or someone else could tell me what I’ve been doing wrong. I use Photoshop CS4.
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Hey man. Thank you so much for this awesome tutorial; thanks for being so specifici with everything. Here is what I did following your instructions, hope you like it:
Regards from Mexico.
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Excellent tutorial! I can’t believe I did it! Thank you for such perfect instructions! I learned a lot!
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nice
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Very nice examples. Thanks.
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i love u jerry
muawwwwww!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
tzup@x!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -
Oh great! Thank you.
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Great tutorial =)
Thanks a lot !Here’s my try : http://gohusdesign.com/surreal.html (in the bottom of the page)
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Thanks Man, Good tutorial it really help with some techniques i already knew and did know :P Thanks!
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Great tutorial. I loved it, and my end result turned out really well. I learned a tonne about layer masks so thank you :D
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This worked ! Could do it as a beginner. Neat description. Great tutorials.Thank you!
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A bit cheating with the cube but it works. Proper way is to create a cube with isometric transforms.
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<3 <3 <3
I love your tuts!! -
AWESOME
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Thank you for your tutoring.I am very appreciate your time.
Wish you and your family have wonderful weekend.
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Awesome tutorial…keep them coming..Thanks
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Terrific tutorials, as ALWAYS!
And trust me, a lot of users see your tutorials, even if they don’t leave feedback.
Thanks, as always!
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I always learn something from the great Photoshop Tutorials here.
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On the part where you pick random parts from the island, you should have placed the layer inside the main PSD & use layer masks. Duplicate layer, paint in layer mask, repeat.
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Better vextor mask to cut out than layer mask to fading edge
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One of the best tutorials- very detailed. Thanks a lot.
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Awesome work!!!!
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